Maya - Jet Pack




I decided to create a jet pack in a fantasy style rather than a practical style, borrowing upon the idea of feathers and wings, I started with a main body and created wings and feathers which glow with a neon light, giving the impression of something akin to anti-gravity thrusters The main body of the jet pack would obviously house the energy source and the circle in the middle is almost reminiscent of iron man's energy torus.

The body was made using a cube and extruded in several places before adding the energy torus. The wings were created most using cubes and smoothing before duplicating as necessary. When trying to create a glow on the feathers, I used a surface shader material rather than a lambert or blinn. Finally adding the spotlights was a problem because when duplicating a spotlight caused the duplicated one to cease emitting light, therefore all spotlights had to be added manually and adjusted in the property inspector.

Due to great attention to detail in construction of all the cubes and parts of the jet pack, texturing was comparatively very easy.

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